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June 4, 2012
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:iconmorriperkele:
This actually started off as a mass effect fanart (the background is almost the same from the various mass effect promo pictures) but then I drew something else.

(forgot this exact scene happens in ME2 :F Still it's not supposed to be Shepard.)

Speaking of astronauts [link]
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Daily Deviation

Given 2012-06-21
Fall by ~Morriperkele ( Suggested by *LostGryphin and Featured by `alltheoriginalnames )
:icone-x3:
to think that there is someone actually trying to this
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:iconzebazt:
~ZeBaZt Jun 24, 2012  Student General Artist
That reminds me of Halo ODST.
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:iconpablovem:
~Pablovem Jun 24, 2012  Hobbyist Digital Artist
breathtaking
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:iconquilate:
*Quilate Jun 24, 2012  Professional Digital Artist
I love it <3
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:icon0zzyk:
i'm speechless. this is epic.
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:iconsimsdoc:
This also happens in Dead space 2 if you shoot the temp glass or just don't care about monsters attacking you.
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:iconlegion1183:
At first I thought this was your explanation/fanart of Shepard making the destroy choice in Mass Effect 3's ending, which would explain how he ended back on earth in the rubble (from the breathe scene after the credits) from the citadel, but that is also explainable with the... indoctrination theory :iconawesomeliaraplz:.

(:iconinloveplz:I love the indoctrination theory... :iconfrenchsquealplz:)
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:iconmorriperkele:
~Morriperkele Jun 23, 2012  Professional Digital Artist
In reality it was a dream that happened in a virtual reality game taking place in purgatory.

I actually didn't see the ending as that weird. It wasn't good, but it did make sense to me.
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:iconlegion1183:
Wait, what? I don't.. reality. Dream. Game... purgatory?

I just really didn't like the choices at the end:
- Control: Basically doing what the Illusive Man wanted (I love TIM)... you die
- Synthesis: Mutate everyone without their consent, doing what the reapers wanted... and you die
- Kill all synthetic life (including EDI and the Geth :iconsobplz:) and... live?
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:iconmorriperkele:
~Morriperkele Jun 28, 2012  Professional Digital Artist
Yeah isn't that like bringing all the main themes of the games to one conclusion? It wasn't really as fleshed out as I would have liked, but to me it seemed like the rest of the story was there to... sort of... train you to make this choice. You had to make one, and all the rest of the series had you making those choices in a smaller scale. In the end you had to make one ultimate choice and finally decide where you stood.

Of course it wasn't done as well as it could have... but to me it made sense in that way.
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